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Chefsim
We started the second part of the mission a man down (something about needing a holiday, the lightweight), so I concocted the story that his character was overseeing the Imperial Guardsman (rescued in Part 1) in keeping the extraction point at the communications tower clear, whilst the other three continued the search for the all important data [...]
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Chefsim
So we have now started our Deathwatch game proper. After character creation we have ended up with: Ultramarine Assault Marine Blood Angels Assault Marine (Who wasn’t actually here for this session, but nevermind) Dark Angels Devastator Marine Storm Warden Librarian Black Templers Tech Marine For the first full mission, we are playing through Extraction, [...]
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| Post written by
Mike Devonald
This post continues from Part One. To read that post click here. Once our space marine party had regrouped at the top of the stairs it was time to take stock of this new area. The corridor had one doorway leading to the control centre so we advanced in that direction. Tristan took the lead [...]
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Chefsim
I have played with the group now for nigh on two years. In that time we have managed some D&D, Warhammer FRP v3, Vampire: The Masquerade and some one shots thrown in for good measure. However, I have always been a player and never a DM. When Mike came up with the idea for One-Shot [...]
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Mike Devonald
For each week in March one of our players will taking over the role of DM and run a single 3 hour session to see what they can do with any system of their choice. This was the first session and everybody was up for trying out the new Deathwatch system. So when the time came Chef boldly volenteered for the first session and stepped behind the DM screen.
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